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APRESS L.P. Going Multiplayer: A Complete Guide: From Design to Post-release

Tootekood: A63378022 GTIN: 9798868820304
Design, implement, release, and maintain a multiplayer experience! Find out what challenges, risks, and upsides you need to be aware of from day one!Through real-world examples inspired by games such as “League of Legends,” ”Ariokan,” and “Morimens,” the book covers the differences between developing multiplayer and single-player games, diving into the details of how the communication between different devices works, how to structure a multiplayer project depending on what you’re developing, how to prepare it for a global launch from a technical and monetization perspective, as well as how to protect the game. It also explains how to develop common features shared by several multiplayer titles.Maintaining an engine-agnostic approach as much as possible, the book uses both Unity and Epic Games products and services as a reference. The book takes the collectible card game “Ariokan” as a reference to explain some dynamics and challenges of multiplayer games that revolve around user-generated content.You Will Learn· · · · How User Generated Content-centric games work and the challenges related to them

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60,47 €

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TootekoodA63378022
Min. hind60.47
Max. hind60.47
Toode lisatud2026-04-27

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