The Legendary War Has Begun The Dragon Queen Takhisis—known as Tiamat on other worlds—was banished from Krynn over a thousand years ago. Summoning forth the infamous death knight Lord Soth and vast Dragon Armies to fight for her dominion, she has finally set her plot to return into motion. In the War of the Lance, no choice is easy and the actions of heroes can have world-altering consequences. Epic Battlefield Encounters Enter the Fray of Battle. This book introduces a way to create encounters that simulate the dangers of fighting on a battlefield. A deadly region of difficult terrain called “the Fray” surrounds these battlemaps, representing the chaotic clash of combatants, slinging of deadly spells, and other perils that vary from battle to battle. Connected Board Game Scenarios. Six of the adventure’s dramatic battles can be enhanced even further by playing out connected scenarios in the Warriors of Krynn board game (available in the Deluxe Edition)—earning rewards and further shaping the story of the war. More Character Options Kender Race. Play as a kender, a character race known for their fearlessness and a fierce curiosity that drives many to adventure and some to amass an impressive collection of odd trinkets. Feats & Backgrounds. Learn how war shapes your character with a selection of feats and two new backgrounds—whether it’s membership in the ancient organization known as the Mages of High Sorcery or the noble Knights of Solamnia. Lunar Sorcery Subclass.
LEAVE THE MARK IN HISTORY7 Wonders Architects is a fast game, with simple rules and diverse strategies. You have only one goal: to build such a great wonder that you leave your mark in History. CHOOSE YOUR MOSES WELLThe cards depict several characters that will help you collect the resources you need to build your Wonder, make scientific discoveries or even fight your neighbors. BUILD YOUR WONDERFULEach Wonder has a special skill - which one will you choose between Alexandria, Éphesos, Olympía, Rhódos, Halikarnassos and Babylon?
Based on the video game by the creators of This War Of Mine – Frostpunk is a highly successful strategy-survival-city-builder that now comes to your table in the form of a board game! In Frostpunk: The Board Game, players will work together as the rulers of the last city on Earth. It is your duty to manage both its citizens and its infrastructure. What decisions will you make to ensure your society's survival?
As in its parent game Kakerlakenpoker, Kakerlakenpoker Royal has nothing to do with poker except that the game is all about bluffing, but with cards showing cockroaches, rats and stink bugs instead of queens, 10s and aces. To set up the game, shuffle the deck and deal the cards out to players. On a turn, a player takes one card from his hand, lays it face down on the table, slides it to a player of his choice, and declares a type of critter, e.g., "Stink bug". The player receiving the card either: Accepts the card, says either "true" or "false", then reveals the card. If this player is wrong in her claim, she keeps the card on the table in front of her face up; if she is right, the player who gave her the card places it face up before him. Passes the card to another player, peeking at it first, then keeping it face-down and either saying the original type of critter or saying a new type. This new player again has the choice of accepting the card or passing it, unless the card has already been seen by all other players in which case the player must accept it and make a true/false claim. The game ends when a player has no cards to pass on his turn or when a player has four cards of the same critter on the table in front of him. In either case, this player loses and everyone else wins. To this, Kakerlakenpoker Royal adds new rules and new nasty "royal" critters to create more options for players during the game.
With more than 500,000 copies sold in 31 languages, MicroMacro: Crime City has provided detectives worldwide with thrills and innovative criminal hunts in their own four walls!In the new part, MicroMacro: Crime City 2 – Full House, the detectives once again end up in the infamous city in black and white, which is still teeming with crime. The game is picking up speed with its 16 cases and is becoming more complex, sophisticated and of course a little bit more criminal. The individual cases are now marked with symbols so that parents can decide which cases the youngest detectives are allowed to research and uncover in MicroMacro together with them.
Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favours, and prestige. Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls. Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean. The game features a main board shared by both opponents, card powers, and three victory conditions.
What Story Will You Tell? Grow your small tribe into a thriving civilization full of grand wonders The award-winning civilization building game returns! In Through the Ages: A New Story of Civilization, players draft cards and gather resources to build the best civilization—beginning in the age of antiquity and ending in the modern age. Expand your farms and mines to gain the resources needed to lay a foundation for future technological advancements, electing better governors, and building amazing wonders! Choose wise, powerful leaders to shape your trajectory through the ages. Construct glorious wonders to help propel your growing civilization to greatness through scientific and cultural progress. Draft cards across each of the different ages to help manage your military might, bolster your culture score, upgrade your government style, and shape your civilization how you see fit.
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. During a turn, players can either: (a) place one or more workers on the lowest visible spot of the gears (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located “later” on the gears are more valuable, so it’s wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up. The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths…
What if the Keepers of the Elven Rings had used their Rings of Power to challenge the might of the Dark Lord? What if the Balrog had risen out of Moria to bring fire and fury to the lands of the Free Peoples? What if the Council of Elrond had decided differently regarding the Fellowship of the Ring? With Lords of Middle-earth, the first expansion for the War of the Ring (second edition) board game, players may explore these possibilities together with many other ones to create fresh gaming opportunities and new strategies. Important personalities, previously featured in the game only through Event Cards, are represented by specific figures and rules. New Characters include Elrond, Galadriel, Sméagol, Gothmog, and the powerful Balrog of Moria, as well as alternate versions of Gandalf, the Witch-king, and the Mouth of Sauron. New special Action Dice are included: Elven Ring Keepers dice for the Free Peoples player and Lesser Minion dice for the Shadow player. New versions of all the Companions of the Fellowship of the Ring are also included, to play the optional "Council of Rivendell" rules. As an added bonus, figures for Aragorn and Gandalf the White are provided, accessories to the game that fans have been eagerly awaiting! This is your chance to forge the destiny of an age..
Step into the shoes of the Slifer Red students – or their opponents – in Speed Duel GX: Midterm Paradox Mini Box! In the Yu-Gi-Oh! GX animated series, Dr. Crowler hired the Paradox Brothers to teach Jaden Yuki and Syrus Truesdale a lesson! Now you can step into the shoes of the Slifer Red students – or their opponents – in Speed Duel GX: Midterm Paradox Mini Box! Speed Duel GX: Midterm Paradox Mini Box expands on the Speed Duel GX: Duel Academy Box introducing even more cards from the Yu-Gi-Oh! GX animated series that are new to Speed Duel! Speed Duel GX: Midterm Paradox contains 4 complete Speed Duel Decks with over 100 cards ready-to-play out of the box! Here is just some of what you can expect. Pre-built Decks for Jaden Yuki, Syrus Truesdale, Bastion Misawa, and the Paradox Brothers! Brand-new Skill Cards for iconic Yu-Gi-Oh! GX characters! Explore new strategies with additional cards and upgrade the Speed Duel Decks you already own! Discover Secret Rare variants of popular GX-era cards! Play with it on its own, or as a perfect complement to the Speed Duel GX: Duel Academy Box Each Speed Duel GX: Midterm Paradox Mini Box contains:100 Common Cards4 (of 12) Secret Rare Cards12 Skill Cards2 Two-Player Jaden Yuki & Syrus Truesdale Deluxe Game Mat To use a card in Speed Duel it must have the Speed Duel Symbol on the card, cards without the Symbol are not legal, but Speed Duel cards can be used in the Yu-Gi-Oh! TCG. Skill Cards may only be used in Speed Duel.
Suurepärane loominguline komplekt, milles on väga suur hulk sädelevaid kivikesi! See hoiab teid tundide kaupa hõivatuna. Säravad kivikesed on isekleepuvad, nii et neid on väga lihtne nendele lõbusatele kaartidele kleepida. Kaunista ükssarvik, kass, koaala ja merihobune.