Aseta oma klaviatuur samuti matile ja seda nii, et see su hiire liikumistrajektoorile ette ei jääks. Selle mati kattematerjal tagab hiire sensori täiusliku täpsuse ka kiiremate liigutuste puhul. Kummist põhi hoiab seda kindlalt paigas, ilma et peaksid seda pidevalt kohandama.
A TWO-IN-ONE PRODUCT The TSS Handbrake Sparco Mod + offers two highly realistic modes: Progressive handbrake mode, for better control of turns and drifting. Sequential shifter mode, for controlled and responsive gear shifting. HIGH-QUALITY EQUIPMENT The TSS Handbrake Sparco Mod + is crafted of 90% metal: steel and aluminum. Its components are of high quality — in particular its German-made slide bearings, and its industrial-class flat coil springs with 8.8 lb/4 kg of resistance. Also featuring Thrustmaster’s exclusive H.E.A.R.T HallEffect AccuRate Technology with a mechanism incorporating contactless magnetic sensors, the TSS Handbrake Sparco Mod + provides precision that won’t decrease over time. COMPATIBLE WITH PS4*/XBOX ONE* AND PC The TSS Handbrake Sparco Mod + is compatible with game consoles and PC.It’s perfect for use on PS4* with Thrustmaster T-GT** and T300-Series** racing wheel bases, and on Xbox One* with Thrustmaster TS-XW Racer** and TX-Series** racing wheel bases.This new accessory is also compatible on PC with all racing wheels on the market (from all different brands). H.E.A.R.T HALLEFFECT ACCURATE TECHNOLOGY Thrustmaster’s exclusive H.E.A.R.T HallEffect AccuRate Technology features no tact switches or potentiometers, thanks to the use of contactless magnetic sensors — for unlimited precision and product lifespan! AN AVAILABLE ECOSYSTEM Optimize your performance by creating your own simulator. The TSS Handbrake Sparco Mod + joins Thrustmaster’s racing ecosystem, including many different racing wheels, pedals, wheel rims and other add-ons. The wide variety of configuration possibilities is therefore sure to fully meet your needs.The TSS Handbrake Sparco Mod + can be attached to a cockpit via its built-in screw threads, or attached to a desk using the TM Racing Clamp* (can be installed together with the TH8A shifter*). * Sold separately. 2 AVAILABLE HANDBRAKE MODES The TSS Handbrake Sparco Mod + lets you adapt the handbrake mode according to your game’s configuration: vertical position for Rally mode, and horizontal position for GT mode. A kit is included in the box, allowing you to adjust the inclination of the lever. THE MUST-HAVE E-SPORTS ACCESSORY The TSS Handbrake Sparco Mod + joins Thrustmaster’s e-Sports ecosystem, taking your racing experience to a higher level of realism!
Normal Mode Enjoy a colorful display on normal mode as Blinky, Clyde, Inky, and Pac-Man remain lit. The classic icons will brighten your space with a steady and constant light. Color Phasing Mode For ambiance, the color phasing mode will make the characters slowly light up and phase through one by one. You’ll have your own light show as the icons gradually brighten and fade. Party Mode Turn up your music on party mode to see the icons flash in time with your beat. There’s no need to plug the light into your phone or stereo, the sound reactive light will automatically respond to music.
Face the Denizens of the Cosmos A companion to the Monster Manual, this book compiles and updates monsters and playable races that originally appeared in Volo's Guide to Monsters, Mordenkainen's Tome of Foes, and other Dungeons & Dragons books. With insights from the wizard Mordenkainen and the occasional interjection from his friendly rival, the archmage Tasha—the monsters, nonplayer characters, and fantastical races herein provide a host of potential friends and foes to populate your D&D worlds. Over 250 Monsters & NPCs From the infamous Demogorgon to flail snails and the Demon Queen of Fungi—expand your bestiary with over 250 monsters and nonplayer characters from across the D&D multiverse. In this book you’ll find art of previously unillustrated creatures, detailed lore, redesigned stat blocks that are easier to use, and updated monsters that have grown even more fierce. Over 30 Playable Races Play as a fairy or a satyr, a firbolg or a tortle—expanding upon the options in the Player’s Handbook, Monsters of the Multiverse collects over 30 additional race options for player characters to choose from. First appearing in a variety of other Dungeons & Dragons books, this collection presents these options all together for the first time, each updated to fit the current state of the game.
Set Sail for the Stars! What is a spelljammer? Spelljammers are pilots who propel and steer ships through the Astral Plane using a magic item called a spelljamming helm. What is the Astral Plane? The Astral Plane is an infinitely vast celestial void where the stars and portals to the divine and demonic planes reside. It surrounds all the worlds of the Material Plane and is comprised of two parts—Wildspace and the Astral Sea. What is Wildspace? A part of the Astral Plane—every world in the D&D multiverse is situated within Wildspace, an airless ocean teeming with space-dwelling life forms. What is the Astral Sea? Beyond the edges of Wildspace is the second part of the Astral Plane—a silvery haze known as the Astral Sea. In this realm of thought and dream travelers may find swirling pools of color that serve as portals to other planes. Spelljamming Ships & More Playable Races The Astral Adventurer’s Guide is a book for both players and Dungeon Masters that can be read before the campaign starts. Among other useful tidbits, it includes: More Character Options—including 6 character races, from astral elves to plasmoids—the first option to let you play as an ooze! Space Rules—learn how magical fire functions (or doesn’t) in Wildspace, how to wrestle control of a ship from another spelljammer, and what happens when you throw a punch while weightless Cool Ships—browse deck plans, stats, and weaponry for every type of spelljamming vessel characters may crew or . . . commandeer An Astral Adventure for Characters Levels 5–9 Light of Xaryxis is a pulpy sci-fi-inspired adventure set in Wildspace and the Astral Sea. It’s full of battles with otherworldly foes, thrilling plot twists, and cliffhanger endings that will make it hard to wait for your next session. The adventure begins on the world of your choosing and introduces the Rock of Bral—an asteroid city that may serve as a campaign hub. Giant Space Hamsters, Lunar Dragons, and More Steer clear of vampirate ships, check for chwinga stow aways, and don’t bother trying to power your ship with giant space hamster wheels. (It’s been tried.) Any well-seasoned spelljammer should already know these things. For those who don’t, Boo’s Astral Menagerie is a bestiary full of lore and stat blocks for over 60 creatures adventurers may encounter while journeying through the Astral Plane.
Official Sony Playstaion Merchandise Load up with your favourite drink, hot or cold, to stay refreshed and alert. Ideal for use when you are out and about and easy to slip into your bag, backpack or the cup holder in your car. This 405ml double-walled stainless steel travel mug is also great to use at home when you are playing your favourite game or at work, to get you through those long meetings. The screw-top lid will ensure your drink stays fresh and prevent spills. The silicon wrap that surrounds this stainless steel travel mug features an embossed classic PlayStation logo to the front and an embossed controller, with its iconic symbols, on the reverse. The Sony PlayStation logos and brand are instantly recognisable with gamers of all ages. Supplied as a single unit 450ml double-walled stainless steel travel mug with embossed silicon wrap and printed swing ticket.
For All Minecrafters: Designed with details that stay true to the famously pixelated video game, this Minecraft Creeper Icon Lamp stands 26.6cm (10.4 inches) tall and is powered by USB (cable not included) or 3x AA batteries (not included) What's in the Box? The base and shade of this light come complete with an LED bulb and has three different light settings and an auto shut-off function so you can both sleep peacefully through the night Great Practical Gift: This Creeper Icon Lamp makes a great present for any Minecraft fan or gamer aged 6 years and over and can be used in any room or taken with you wherever with the fully battery operated option Official Merchandise: A great lamp for any Minecraft fan, this Minecraft Creeper Icon Lamp is officially licensed and approved by Mojang AB to give you the confidence in your purchase that you need anytime
WILD HEARTS™ on unikaalse süžeega jahtimismäng, kus tehnoloogia annab Sulle võimaluse pääsemiseks hirmsate koletiste eest. Seisa koletistele vastamisi üksinda või koos sõpradega.
Chernobylite on ellujäämise rollimäng Farm 51 arendajatelt. Tegemist on ultrarealistliku mänguga, mis leiab aset Tšornobõli tuumakatastroofi tagajärjel kasutuskõlbmatuks kuulutatud alal. Sinu tegelaskuju on Igor, kes on füüsik ja endine Tšornobõli tuumajaama töötaja, kes naaseb Pripyati, et uurida oma 30 aasta eest kaduma läinud kihlatu saatust.
LEGO Worlds avatud keskkond on LEGO klotsidest koosnev järk järgult loodud maailm, mida saab vabalt muuta ja mudelitega elanikkonda paigutada. Loo kõik mida ette kujutad klotsi haaval või kasuta maastikutööriistu, et tekitada mäestikke ja saari. Seikle ringi erinevate liikumisviisidega, ka helikopteri või lohega ning avasta aarded, mis lisavad mängukogemusele. Kõik on võimalik LEGO Worlds maailmas.
Cuphead Limited Edition on ainulaadne platvormimäng, mis võlub oma vintage animatsioonistiili ja jazzmuusikaga. Selles eriväljaandes koged Cupheadi mängu täiesti uuel viisil, mille on rikastatud eksklusiivsete lisadega. Selle väljaande unikaalsus ja piiratud kättesaadavus teevad selle ideaalseks kogujatele. Hüppa sisse Cupheadi ja tema venna Mugmani koomilisse ja keerulisse maailma, et võidelda bossidest tulvil tasemetega. Komplekti kuulub : • Laiendus "The Delicious Last Course" • 6 kogumiskaarti Cuphead Funnies • Cuphead Klubi liikmekaart • Eksklusiivne sisustuskunst stuudiolt MDHR • Ms. Chalice'i kujuke
As the leader of one of the great 7 cities of the ancient world, you must carefully gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect architectural wonders that will last through the ages. Players draft cards over multiple rounds, carefully building towards long-term goals. The game is divided in three ages. These ages are played similarly, each player is given the opportunity to play 6 cards to develop their city. Players draw from a hand of cards that is passed around the table; each player drawing in turn and examining all the cards. When the third age is over, players score the points given by their cards and their military conflicts. The winner is the player with the most points.
BANG! The Dice Game – Old Saloon consists of five modules that can be used individually or in any combination with BANG! The Dice Game. The expansion features lethal new characters, extra roles, new tokens, and two Saloon dice: the Loudmouth and the Coward. This is an expansion. A copy of BANG! The Dice Game the board game is required to play.
Can you out-skill your opponent? Simple yet sophisticated, ancient but nevertheless a novel experience every time. The royal game of strategy is now available with high-quality material and big wooden pieces. A traditional classic game which is won by skill and not by chance. Suitable for 2 players, aged 9 and above with playing time of at least 40 minutes.
In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids? Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission.
The goal is to get rid of your cards as soon as possible! For this, you need to grab the totem first as soon as two identical cards appear. Each turn, the cards are turned over, if two cards match, the players involved must enter the totem. The fastest wins the duel. To fix the difficulty, the cards look the same, which will fool the players. This version of the Jungle Speed is eco-responsible. The box limits the use of plastic and there is an organic cotton bag inside to take your game anywhere.
Howdy, Ho! It’s the super-sweet South Park Collector’s Edition of MONOPOLY! Take over South Park Elementary or own Imaginationland. All the famous locations of South Park are yours! Join Stan, Kyle, Cartman, Kenny and Tolkien as you buy, sell and “Roshambo” your way through this quiet mountain town. Make your fortune and Cartmanland can be your very own, private amusement park. Lose everything and you may become the poorest kid in South Park.
INTRODUCING FIRST IMPRESSIONS, THE PARTY GAME, BY LADBIBLE It's simple, draw from a pile of notorious celebrities and random scenarios and act out the combination for your team to guess. Could you impersonate Donald Trump reading a bedtime story? Or Kermit The Frog on a Zoom call? There's 100 characters and 100 scenarios for you to pick from so there's endless possible impressions you can end up with! Playable either in a group or 1v1, the aim of the game is to have fun and have a laugh, you definitely don't have to be a professional impressionist to play First Impressions. Make sure to capture the best (or worst!) impressions and submit them via the handy QR code on the packaging for a chance to be featured on LADbible. HOW FIRST IMPRESSIONS IS PLAYED TEAMS OR 1V1 Get together in evenly split teams (charades style) or you can also play 1v1. SHUFFLE AND PICK Shuffle the pile of characters and scenarios separately. Then pick one character card and one scenario from the top of the pile. IMPRESSION TIME Act out the character and scenario combination you've picked from the pile to your team (or competitor). YOU DON'T NEED TO BE A PRO IMPRESSIONIST You don't need to be a professional impressionist to play First Impressions. It's about having fun with your friends and family and having a laugh, so don't worry if you can't do a decent Bojo or hit Ariana's falsetto, it's the enjoyment that counts!
The Christmas workshop has never been busier! For more than two months you’ve been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop. When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here … This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going … there’s lots to do! This Advent calendar is both an EXIT game and 24-day-long adventure all in one! Each door in the calendar houses a new and exciting riddle; solve one day’s riddle to determine which door to open the next day. As one of Santa’s chief toymakers, you suddenly find yourself locked in the workshop during a sudden winter storm…can you escape and find Santa in time? Completely card-based and 100% unplugged, each day’s puzzle takes approximately 10-15 minutes to solve. Single-use Fun, exciting, and wholesome activity based on a beloved holiday tradition.
Discover Everdell From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
The Fate of Sera in the Palm of Your Hand Listen up, soldier. The world is in ruin. The Locust Horde has risen. It’s Human vs Horde, and here’s your mission: Pick a side, build a powerful deck, and win the war. The fate of the world is in your hands! Experience the gritty gunplay of the video game in this official two-player card game. Take command of the COG forces or the Locust horde and seize control of the battlefield, one chapter at a time. Strategise your way through each chapter, bolstering your forces with classic characters like Marcus Fenix, General Raam, August “Cole Train” Cole, Dominic Santiago, and Damon Baird. Every battle counts. Whatever happens in each chapter will change what comes next, so you’d better be ready to dominate. The deck you build and decisions you make will change the way you play each campaign, making this a game you can reload time and time again. Whether you're a hardened vet or a grass-green rookie, get ready to take cover and lay down suppressive fire. Your enemies are trying to take the line, soldier. You’d better shove back hard.
You have suddenly been appointed as the leader of a circus. Using your current members of your circus you must put together a show that will beat out your rivals. Everyone on your team has a specific role. To fill in the gaps on your team, try to scout members away from other circus groups! With the addition of just one extra person you may set off an incredible chain reaction that helps you create a show that no other circus will be able to surpass. Will you battle with your current members? Or will you wait it out and try to recruit different ones? You will feel amazing when you make the right choices in this speedy card game!
The Herb Witches With The Herb Witches expansion, you can now play The Quacks of Quedlinburg with a fifth player! Try some new Locoweed to your cure-all potions or add some new extra-large pumpkins. You can even try new ingredient books! If you’re struggling to find the perfect recipe, maybe one of the three Herb Witches can lend a hand. With countless more exciting brewing options, “Quacks” fans will enjoy hundreds of more potion-creating sessions! This is an expansion. To play you need a copy of the board game "The Quacks of Quedlinburg"
Crimes have taken place all over the city, and you want to figure out exactly what's happened, so you'll need to look closely at the giant city map (75 x 110 cm / 29.5 x 43 inches) to find all the hidden information and trace the trails of those who had it in for their foes. MicroMacro: Crime City includes 16 cases for you to solve. Each case includes a number of cards that ask you to find something on the map or uncover where someone has gone or otherwise reveal information relevant to a case. The city map serves as a map in time as well as space, so you'll typically find people in multiple locations throughout the streets and buildings, and you need to piece together what happened, whether by going through the case card by card or by reading only the starting card in the case and trying to figure out everything that happened for yourself. Will you be able to answer all questions about the case without fail?
Power Grid: Recharged is the updated version of the classic economic game, in which 2-6 players vie to build the biggest power-generation network. What better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be at the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium. You can always be independent of resources if you go the route. No matter how you decide to generate energy, you’ll have to compete with other players for power plants and fuel. And then you’ll compete again to be the first to connect to each city! You’ll need to watch your opponents closely, carefully manage your money, and expand your network thoughtfully to generate income. The player that can build the most extensive network AND successfully power it will be the winner. Power Grid: Recharged has all the strategy and fun of the classic first edition but adds some updates that improve the (already excellent) gameplay.
Large Product id: AT-10402 Clear front & back. For cards measuring up to 59×92 mm (25/16 x 39/16”). This size is typical for large cards in most European board games like for example ‘Dominion’, ‘Kingdom Builder’, ‘Uluru’, ‘Agricola’ and many more.
A game of light and shadow. On the light there is a competition for the best places in the sun. All trees want to grow and need precious sunlight. But the larger the tree, the larger the shade that prevents the other trees from growing. The exciting game about light and shadow has begun! Grow and thrive. Plant the seeds in the best places in the forest. Seek sunlight and avoid shadowLet the trees grow and collect most points. Through the sun disk wandering around the game plan, the trees get the necessary light. But make sure that the shade of the other trees does not endanger their own plants. Beautiful illustrations, a special playing feel and three-dimensional trees make photosynthesis a very special experience for all player groups.
In the midst of the hustle and bustle of the Port Royal, you intend to make the deal of your life. But don't take too many risks or you'll only succeed in completely emptying the holds of your ships! Don't forget to reinvest your profits, to buy favours from governors and admirals, or to recruit various characters to help you accomplish your projects. Try to increase your influence and you may be able to answer the call of the most prestigious maritime expeditions. In the midst of the hustle and bustle of the Port Royal, will you be able to close the deal of your life? Your chances of doing so increase with each card revealed but... the risk of losing everything too! Port Royal: Big Box contains: Port Royal Just One More Contract The Adventure Begins Port Royal: Unterwegs!
Crypt, eerie and macarbe. Dragon Shield Matte Dual sleeves. Clear front and a textured matte back. Fully opaque sleeves with a black interior, an elegant backdrop for black bordered cards. The sturdy cardboard box fits 75+ single sleeved cards or 65+ double sleeved cards. Every box has a label on the top for personalization. Amazing card sleeves for TCGs like MTG, Pokemon, Flesh & Blood or Digimon!
SKYJO – This is the name of the new and exciting game from the publisher Magilano, promising fun and entertainment for many evenings to come. In card game SKYJO the goal is to collect as few points as possible over the course of several turns as after every round every player’s points are counted and added to his score. As soon as a player reaches 100 points or more the player with the fewest points wins. Collecting the fewest points means to look for low or even negative numbers. Further excitement is added by several special rules, which for example make it possible to remove several cards (and with it points) from the game – this can lead to unexpected turns. This motivates daring decisions that might even come back to bite, if the other players can counter faster than expected. What is needed to play? Enough space for 12 cards in front of each player. A positive side effect: When playing, your hands are free, so you can count points or eat snacks. As the game is quite easy to play, small talk during your turns is no problem.