Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! There are two versions of Cascadia: Rolling. Each version features the following unique content - get both versions to play 1-8 players on 8 different maps!: A unique Central Special Die that changes the way each round plays out. 4 unique Environment Sheets, based on a different region of Cascadia, each with its own special gameplay elements. 30 Unique Habitat Cards with breathtaking art by Beth Sobel. 8 Unique Advanced Completion cards for unique ways to combo discounts and bonuses each round! A unique mini-expansion that introduces completely new gameplay elements like end game scoring bonuses and competitive objectives to ramp up the competition! Roll your dice, collect wildlife and Nature Tokens, complete Habitat Cards, and fill in the puzzle on your personal Environment Sheet to create the most harmonious ecosystem in Cascadia! Although the core rules are simple, each unique Environment Sheet has its own twist so no two games of Cascadia: Rolling will play out the same! Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia!
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! There are two versions of Cascadia: Rolling. Each version features the following unique content - get both versions to play 1-8 players on 8 different maps!: A unique Central Special Die that changes the way each round plays out. 4 unique Environment Sheets, based on a different region of Cascadia, each with its own special gameplay elements. 30 Unique Habitat Cards with breathtaking art by Beth Sobel. 8 Unique Advanced Completion cards for unique ways to combo discounts and bonuses each round! A unique mini-expansion that introduces completely new gameplay elements like end game scoring bonuses and competitive objectives to ramp up the competition! Roll your dice, collect wildlife and Nature Tokens, complete Habitat Cards, and fill in the puzzle on your personal Environment Sheet to create the most harmonious ecosystem in Cascadia! Although the core rules are simple, each unique Environment Sheet has its own twist so no two games of Cascadia: Rolling will play out the same! Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!
Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel! In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back. Through two rounds (twilight and moonlight), players compete to collect the strongest sets of magical items like firebird feathers, creature skulls, glowing mushrooms, mysterious eggs, and rare herbs. These items have value when collected in specific sets, but can also be combined to fulfill recipes needed for concoctions, scoring you even more prestige! Each round you begin with a set of numbered tokens that represent your spell strengths. These tokens are used to cast spells and bid on a grid of items (and special actions) on the forest floor. Once you cast a spell, your rival mystics will have an opportunity to cast a more powerful spell onto an adjacent item, hoping to compel it towards them and prevent you from collecting what you need! As the forest is explored, different conditions of magical control will restrict pathways, leading to strategic situations in which players can "corner cast" and secure multiple items with less powerful spells. If your spell casting comes up short, you can always make an offering to the forest sprites, magical mice that have their own cache of treasures they may share with you, giving you further options to expand your collection. The set-up of the forest grid and twilight and moonlight goals, along with concoction cards and special player abilities in each game, provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game!
Assassin's Creed: Brotherhood of Venice is a co-operative miniature board game taking place in the heart of the Italian Renaissance through a story-driven campaign of 26 "memories" in Venice, in 1509. Choose your assassins according to their unique abilities, level up during the campaign, and unlock new skills for each of them. Fight or stay incognito thanks to the equipment found in chests or manufactured by Leonardo Da Vinci. Evade your pursuers by climbing on roofs and towers, then synchronize to reveal new game elements. Bribe your enemies, use secret hideouts to escape patrols, and flip mechanisms to change the level layout. After each memory, fall back to your headquarters to heal your wounds, grow your brotherhood's fame, and craft special equipment. The game features a save system that allows the number of players to vary between each campaign and the level of play adjusts according to the number of players.
It's the mid-19th century. The city of Barcelona is the most densely populated city in all of Europe. Shortly after the old city walls were finally destroyed, Ildefons Cerdà, who is now considered the inventor of urbanism, presented the plan for the creation of the "Eixample", the expansion that Barcelona so desperately needed. Its construction began in 1860. In Barcelona, you will take on the role of builders in 19th-century Barcelona who are working on the new expansion to the city. Your main goal is to construct buildings to accommodate the citizens who want to leave the old city, and in the process, you will also build streets, create tram lines, and build public services. You may even decide to explore "Modernisme", a new architectural and arts style that has been gaining popularity among the rich. Barcelona is played over a variable number of rounds interrupted by three scoring phases before a final scoring phase. Every round, each player takes a single turn consisting of two or more actions, a building phase, and then preparation for their next turn. At the end of the game, the player with the most points wins.
In Windmill Valley , a game inspired by the Bloemen Route, you and up to three players take on the role of tulip farmers and entrepreneurs. You will build and enhance your windmills, look for new tulip bulbs in foreign trades or among local vendors to buy and plant, and try to get an edge with hired help and lucrative contracts. Let your blooming fields make your competitors green with envy! During their turn, players choose the action by rotating the wheels on their windmill board. During the game they can: Enhance their wheels, by adding enhancements, to build their engine Plant tulips in their fields, which will score VP at the end of the game Build windmills on the main board to activate rewards from adjacent fields Hire helpers that provide bonuses for certain actions Get contracts for endgame scoring Visit the local market and conduct a foreign trade All in all, Windmill Valley is a lightweight game with quick turns, a smart action-selection mechanism, multiple options to build your engine, and a lovely setting.
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûl after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands! The Lord of the Rings: Duel for Middle-Earth is a spin off of 7 Wonders - Duel, one player playing the evil forces of Sauron and another the free people of middle earth.
Capturing a Shiny Pokémon has always been a rare feat, but you can add three of these Pokémon with special coloring to your arsenal in each of these collections! The final Evolution appears as a Shiny Pokémon ex, while the Basic and Stage 1 Pokémon join in as playable promo cards, and you can show off the full Evolution chain in a magnetic 3-card protector. You’ll also find an oversize card featuring the star Pokémon ex, plus a stack of booster packs from the Scarlet & Violet—Paldean Fates expansion to further grow your collection!
A New Chance at Cards of Legend! Battles of Legend: Chapter 1 brings you an encore performance for many of the most popular cards from Battles of Legend -Light’s Revenge, Battles of Legend: Relentless Revenge, Battles of Legend: Hero’s Revenge, and Battles of Legend: Armageddon, plus related cards from other past releases! Highlights of this massive set include: * The return of long-awaited monsters like Number 90: Galaxy-Eyes Photon Lord and Chaos Emperor, the Dragon of Armageddon. * Another crack at the unearthly, Astral-language version of Number 39: Utopia, originally released in Battles of Legend: Armageddon! * Six new collectible dice, each sporting a popular monster design including Cyber Dragon, Judgment Dragon, or Elemental HERO Stratos. Each Battles of Legend: Chapter 1 box contains a grand total of: 1 Secret Rare Card 6 Ultra Rare Cards (in different name colors) 30 Common Cards 1 of 6 collectible dice Name, design and contents subject to change.
Water-repellent premium backpack for the ELEX 2 video game by Piranha Bytes. 100% recycled polyester and recycled polyutherane were used for the production of the backpack. The 15cm deep, 34cm wight and 47cm high backpack offers a large main compartment with two separate compartments that provide enough space to safely store your laptop. In the large compartment on the front, all valuables can be easily stored. An extra theft-proof compartment is located on the back of the backpack. The two adjustable straps and the padded back offer optimal comfort, even for hours on end.
Enter the Deathmatch Arena with all new Heavy Hitters Blitz Decks! Fan-favourite Warrior Kassai returns from the wastelands to win big at the arena, earning enough gold to raise an army and take sweet revenge against those who wronged her. Crowd-pleasing Guardian Betsy brings the smackdown, living large off the back of her massive wagers. The wild Brute Kayo has lost an arm and his sanity, but all that's done is make him even more dangerous. Longtime champion and skilled Warrior Olympia lives by the edge of his blade, always raising the stakes. Wealthy Guardian Victor Goldmane greases palms to fix the match in his favour. And last, but certainly not least, the Alpha Brute Rhinar has wandered out of the Savage Lands, making the arena his new hunting ground. Ready-to-play out of the box, Heavy Hitters Blitz Decks offer an action-packed new way to try Flesh and Blood, allowing players to gamble on their own fights and test their strength to see who comes out on top in the arena! Each deck contains a Rainbow Foil Young Hero card, as well as a set of non-foil Extended Art cards key to that specific hero's strategy.
A Festival of Mischief & Mystery! Welcome to the land of Kitakami, where people and Pokémon live harmoniously with nature. Folktales abound, but not all is as it seems... Uncover the mystery of the masked Legendary Pokémon Ogerpon, appearing as four fearsome types of Tera Pokémon ex, and team up with more newly discovered Pokémon, like Bloodmoon Ursaluna ex and Sinistcha ex. Growing in power, Greninja, Dragapult, and Magcargo dazzle as Tera Pokémon ex, and more ACE SPEC cards round out the festivities in the Pokémon TCG: Scarlet & Violet—Twilight Masquerade expansion!
An Adventure to Awaken the Power Within! Descend into a world below the surface and discover the true potential of the Terastal phenomenon! The Legendary Pokémon Terapagos takes the throne, joined by Cinderace ex, Lapras ex, and Galvantula ex, all wielding brilliant new powers as Stellar Tera Pokémon ex. The newly discovered Hydrapple ex leads even more Pokémon ex into battle, and ACE SPEC cards continue to shake up the game in the Pokémon TCG: Scarlet & Violet—Stellar Crown expansion! Stellar Crown will include: Over 170 cards 10 Pokémon ex and 4 Stellar Tera Pokémon ex More than 20 Trainer cards More than 30 Pokémon and Trainer cards with special illustrations 3 ACE SPEC rare Trainer cards 13 illustration rare Pokémon 6 special illustration rare Pokémon and Supporter cards 3 hyper rare gold etched cards
Celebrate 25 years of Dueling with the 25th Anniversary Tin: Dueling Mirrors, featuring sought-after and brand-new art versions of some of Dueling’s most famous cards! Dueling’s 25th Anniversary hits its stride with this year’s Tin: the 25th Anniversary Tin: Dueling Mirrors! Mirrored back-to-back, Yami Yugi and Seto Kaiba stand like giants over a series of iconic monsters from the Yu‑Gi‑Oh! anime series. While they’re the world’s greatest Duelists, Yugi and Kaiba have always been mirrors of each other, Yugi relying on the Unity of his team and the power of friendship, Kaiba taking Pride in his own, nearly unmatched skills. As always, each Tin will contain 3 Mega-Packs, each with multiple rarities guaranteed. This year’s Tin does away with some of the lower rarity slots to give everyone more of the higher rarity people are looking for, including a Quarter Century Secret Rare in each of the three packs! Take pride in your pulls, since we’ve united them together into the higher rarities! This year’s “best of” Tin picks pull together popular and sought-after cards from a dozen recent booster sets, including Power of the Elements, Photon Hypernova, Cyberstorm Access, Duelist Nexus, Age of Overlord, Maze of Memories, Amazing Defenders, Wild Survivors, and more! Plus, brand-new art versions of some of Dueling’s most famous cards, from Red-Eyes Black Dragon and Dark Magician Girl to Harpie’s Feather Duster and Raigeki. With 400 cards in the set, this Tin doesn’t just have something for everyone, it’s got a whole lot of somethings! Meanwhile, the 50 Quarter Century Secret Rare cards in the set are a trip down memory lane, showcasing iconic monsters and imagery from decades of Dueling. In addition to the sixteen cards shown on the sides of the tins (and more about those later!), there were just too many famous moments to pass up, so we added 34 more cards to the Quarter Century Secret Rare pool, and you’ll get three in every Tin. Total per Tin: 3 Quarter Century Secret Rares 3 Prismatic Secret Rares 9 Ultra Rares 24 Commons
A Growing Storm of Stellar Strength! Terawatts of electricity crash down from the sky in a tropical paradise, setting the stage for the supercharged Pikachu ex! With the power of a Stellar Tera Pokémon ex, it lights up the shoreline, revealing a parade of dragon Pokémon led by the towering Alolan Exeggutor ex! Archaludon ex and Latias ex round out the horde, while new ACE SPEC cards and more new Pokémon ex bring surprises of their own. Currents crackle and dragons roar in the Pokémon TCG: Scarlet & Violet—Surging Sparks expansion! Surging Sparks will include: Over 250 cards 8 ACE SPEC cards 8 Stellar Tera Pokémon ex and 9 Tera Pokémon ex 23 illustration rare Pokémon 11 special illustration rare Pokémon and Supporter cards 6 hyper rare gold etched cards Electrifying Lightning-type Pokémon
All the tactics lie in nature, it's up to you to reveal yours! In this new board game designed by Johan Benvenuto and illustrated by Maëva Da Silva, combine reflection, strategy, and creativity with involvement and the joy of creating your most beautiful landscape to welcome animals. Harmonies is more than a game; it's an invitation to build, explore, and dream. At the heart of the game Harmonies captivates with its innovative mechanics: 3D landscape creation, tile placement, and pattern development. Each decision impacts the ecosystem you create, offering a deep and satisfying gaming experience. The game includes a solo mode and an "expert" mode, adding the spirits of nature to the game's animal cards.
Each round, the active player expresses their opinion on a wide variety of topics – movies, music, celebrities, politics, etc. Once they are done, play continues around the table with each player choosing to either draw a card and pass to the next player OR to pick up the gauntlet and deliver their own red-hot Rant on the topic! Once both players have delivered their impassioned opinion on the subject, the rest of the players vote on which Rant was the best. The RANTMASTER who delivered the more popular Rant receives a point, and any players who voted for the more popular Rant also earn points. The first player to earn 7 points is the WINNER!
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat. The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access. As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game. Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
In Reiner Knizia's Mille Fiori (millefiori is a glasswork technique for decorative patterns, the name means Thousand Flowers), you take the role of glass manufacturers and traders who want to profit as much as they can from their role in the production of fine glass art. The game board features different aspects of the glass production cycle: workshops where the glass is created, houses where it's installed, people who support your work, trade shops where it's sold, and the harbor where ships take the glass to faraway locations. You want to be present in all of these areas, preferably at just the right time to maximize your earnings. The gameboard features 109 spaces, with one card in the deck for each of those spaces.
A collection of mini classic games - magnetic checkers. The individual game components are magnetic, so they stick to the game board. These games fit perfectly in your pocket and take up little space, so you can take them with you wherever you go.
In this stand alone expansion, Mindbug: Beyond Eternity introduces the Boost ability where you can use cards from your graveyard to give your creatures a +1 boost in power. Also cards can have effects when in your graveyard, such as making them stronger. This expansion can be played on its own, or mixed with Mindbug: First Contact or Mindbug: Beyond Evolution. In Mindbug, you summon hybrid creatures and send them to battle against your opponent. But be careful: your opponent may use one of their Mindbugs to take control of it. Outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be deadly for yourself. Mindbug combines the accessibility and fairness of a simple card game with the strategic depth of a complex Strategy Card Game. The result is a skill-based dueling card game that feels utterly different from all the other card games you have played before.
Witcher Dice Set. Geralt - The White Wolf Geralt of Rivia, a professional monster hunter with hair white as milk, is also known as the Butcher of Blaviken. The reputation preceded him in many places, often failing to do justice to the truth, but he did not allow it to define him. Fortunately, there were other terms that also described him, but made a better impression. One such term was Gwynbleidd, which in the Elder Speech means the White Wolf. And this nickname suited Geralt much more.This is who this special dice set in pearl-white and brown color theme is dedicated to, with a clear font of digits, engravings presenting witcher signs, and the highest dice faces decorated with the Wolf School symbol. The coin attached to the set also shows this symbol on the reverse, while the obverse is ruled by the side-profile of Geralt’s grizzled face.The Witcher is not only a profession, it is not only a character. The Witcher is a whole universe created thanks to the stories of Andrzej Sapkowski, in which the choices and motives are never black and white. Colorful, full of unique charm, rich in non-standard phenomena, and described with lingual artistry, it became the basis for later comic books, video games, tabletop role-playing games, as well as movies and series. If you know any of these sources, you know how addictive this universe is. You understand why for us - people who grew up on stories from the world of The Witcher - it’s so important and dignifying that we have the possibility to create dice based on famous and beloved characters from it. We have long and carefully considered all the possibilities of both designs and color themes - and you are now able to see the final product. This creation is born of passion, and we’re proud that the person who will receive them is you. You - someone who can appreciate them as much as we do... The lone wolf The world of The Witcher is an amazing place. Full of magical wonders, terrifying monsters, and colorful characters, it offers everyone the powerful immersion and asylum from the worries of the everyday world - regardless of the medium that allows you to sink into it. Our dice are made with love for this unique atmosphere, attention to detail, and the desire to make all fans of The Witcher, regardless of who they are, be able to travel with us around the Continent in search of exciting adventures. Gwynbleidd — Geralt was known for his distinctive white hair and pale skin, while often wearing leather. Appropriately, the dice are pearl-white, with brown-painted engravings. Prepared for anything — This set contains 8 pieces: D4, D6, D8, D10, D00, D12, D20, and D2 represented as a metal coin. Established reputation — The highest value faces of each die and the coin reverse are adorned with the Wolf School symbol, while the coin obverse presents the side-profile of Geralt. Official & professional — The Witcher Dice Set is officially licensed by CD PROJEKT RED, produced in Poland, EU.
Whether you're painting sci-fi characters or bringing fantasy landscapes to life, this versatile set provides the colors and tools to take your wargaming miniatures to the next level. The paint is water-based, non-toxic, and easy to use, making it perfect for both beginners and experienced painters. Contents: 16 x 18 ml Hobby Colors 70951 White 70928 Light Flesh 70927 Dark Flesh 70958 Pink 70811 Blue Violet 70827 Lime Green 70846 Mahogany Brown 70905 Blue Grey Pale 70950 Black 70997 Silver 70996 Gold 72103 Fluorescent Yellow 72156 Fluorescent Orange 72158 Fluorescent Magenta 72160 Fluorescent Blue 72104 Fluorescent Green
Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.BUILD YOUR FLOCKCollect and use resources to build new structures, perform dark rituals to appease the gods, and give sermons to reinforce the faith of your flock.DESTROY THE NON-BELIEVERSExplore a sprawling, randomly generated world, fight off hordes of enemies and defeat rival cult leaders in order to absorb their power and assert your cult's dominance.SPREAD YOUR WORDTrain your flock and embark on a quest to explore and discover the secrets of four mysterious regions. Cleanse the non-believers, spread enlightenment, and perform mystical rituals on the journey to become the mighty lamb god.