Language: English, Binding: Hardback, Number of pages: 390, Publishers: Little, Brown Book Group, Author: Kugane Maruyama, ISBN-13: 9781975367800, Date of issue: 2023
Language: English, Binding: Paperback, Number of pages: 256, Publishers: Little, Brown Book Group, Author: Matsuri Isora, ISBN-13: 9781975365301, Date of issue: 2023
Claire is Head Librarian of a space in Hell where all the stories never finished by their authors reside. Her job involves keeping an eye on restless tales that risk materializing as characters and escaping the library. When a Hero breaks out of his book and goes in search of his author, Claire must capture him, but what should have been a simple retrieval goes horrifyingly wrong...
Plucky Gon’s quest to find his dad leads him into a whole world of crazy adventure.Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other people. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters.Gon and Killua have split off from the rest of the group to spend the next six months training at Heavens Arena. But despite the skills they came in with, the friends are quickly outmatched by another young fighter who can access the mysterious power called "Nen." Nobody will hire a Nen-less Hunter, so Gon and Killua are determined to learn quickly. Do they have what it takes to become Nen masters?
Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other men--but such pursuits require a license, and fewer than one in a 100,000 can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves . . . Hunters.Gon and Killua are diligently studying the ways of Nen with master Wing at Heavens Arena. When Gon successfully completes the Nen teachings, he also passes the final (and secret) test of the Hunter Exam. But more importantly, Hisoka has finally deigned to accept Gon's challenge!Can Gon get close enough to pay Hisoka back for the favor on Zevil Island, or will the insane magician send Gon home in pieces?
Gon's new friend Killua may have run away from home, but that doesn't mean his family is willing to let him leave. Killua's parents sent his older brother Illumi to keep an eye on him during the Hunter Exam, and now Illumi has convinced Killua to return to the family business of assassination. Gon is convinced that Killua must have been brainwashed, and sets out with Leorio and Kurapika to make an intervention.But before the newly licensed Hunters can try to talk some sense into Killua, they have to make it past the unstoppable guard beast that is trained to eat all visitors!
Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other men. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, and amazing stores of information. Gon's going home to share his Hunter success with Aunt Mito, but Whale Island has a surprise in store for Gon--a message from his father to "come and find me." The only clues Gon has to go on are a strange ring and a JoyStation memory card for the video gameGreed Island. But the game is so rare it can only be found at the Yorknew auction--for an astronomical price. And anyone who plays gets sucked into the game, never to return! Is that where Ging has gone? Gon needs to earn enough money to make a bid on the game, but there's not much time left. And the evil Phantom Troupe have plans of their own for the auction...
The day of the great auction arrives, but all the goods have gone missing! It turns out that the mafia learned of the Spiders' plans and sent their top ten fighters to take care of things. These "Shadow Beasts" whisked away the auction items to safety, and the dread Spiders are hunting them down. With all this distraction and some questionable help from Hisoka, Kurapika gets closer to vengeance against the Spiders.But when the fight comes down to a battle to the death with one of the strongest members of the troupe, will Kurapika's hidden powers be enough to ensure victory?
Gon's mighty adventure in search of his father continues, and this time he is forced to pawn his own Hunter license to raise some cash. Gon and his posse chance upon a silent auction bazaar along the way and meet a stranger named Zepile, who introduces them to the seedy world of rare item appraisal. But the real trickery lies in Nobunaga's effort to recruit Gon to join the Troupe!
Gon and friends are settling into Greed Island and slowly beginning to understand the strange mechanics of this video game world. The first event is dodge ball--except in this game if they don't dodge, they die.16 and up.
Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other men. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters.
Hunters Gon and Killua have fallen into the clutches of the sinister gang known as the Spiders. Luckily, the Hunters' friend Kurapika has captured the Spiders' ringleader and proposed a hostage exchange. Will the Spiders agree to the plan? Older teens.
The multi-trillionaire Battera hires Gon and Killua to play the Greed Island video game for him, just as the two had hoped. But when they enter the game and head to a nearby town, they stumble onto one of the game's dark secrets. Greed Island isn't just a game - it has real-life consequences that can spell life or death for the players involved. And it isn't long before the Spiders enter the game themselves!
Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other men. However, few can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters.In an unexpected turn of events, Gon, Killua, and their sometime enemy Hisoka pull off a stunning victory in a heated game of deadly dodge ball, working together to defeat Razor and his 14 Devils. Meanwhile, a group of rival Hunters zap out for a meeting with the billionaire benefactor who has hired numerous hunters, including Gon, to solve the Greed Island game.There they make a shocking discovery that may very well make all of their struggles meaningless!
A real-life odd couple navigate living together as secret lovers in this Love Nest continuation.Masato, once bitter and alone, used to spend his time wreaking havoc on other people's happy relationships. But now he's too busy being a homemaker with his roommate-turned-lover, Asahi. Unfortunately, their secret relationship seems to have secrets of its own, and Masato just might find himself missing the predictability of single life.Masato and Asahi went from odd-couple roommates to live-in lovers and are now enjoying their honeymoon phase to its fullest. But Masato can't help but feel frustrated that he's unable to share with his family and friends that Asahi is his special someone. And Asahi isn't helping matters by acting so suspiciously! Just where is he sneaking off to?!
A full-colour illustrated compendium chronicling the magical twenty-year journey of acclaimed art and design studio, MinaLima, the creative genius behind the graphics for the Harry Potter film series. "It all started with a letter . .." Miraphora Mina and Eduardo Lima began their extraordinary partnership in 2001 when Warner Bros. invited them to realize the imaginative visual universe of the Harry Potter film series.The two artists would never have guessed that the graphic props they designed for the films - including the Hogwarts acceptance letter, Marauder's Map, Daily Prophet newspaper, The Quibbler and Weasleys' Wizard Wheezes - would become cultural icons loved by Wizarding World fans around the world.Eight years later, the pair formed their own design studio, MinaLima, and expanded their work to include the graphics for the Wizarding World of Harry Potter - Diagon Alley and Hogsmeade at Universal Orlando Resort and the Fantastic Beasts film series. To showcase their treasury of designs, the studio has opened House of MinaLima, its immersive art galleries and shops in London and across the world. The Magic of MinaLima is an illustrated history and celebration of Mina and Lima's twenty-year evolution and groundbreaking vision.Their wondrous creations illuminate the Wizarding World as never before, and their commentary offers insights into the imaginative thinking that shaped their designs.This collection showcases the very best works from the award-winning studio's two decades and includes interactive elements such as the Marauder's Map, the Black Family Tapestry, and Weasleys' Wizard Wheezes.Designed to delight and enchant, The Magic of MinaLima will be an invaluable resource for Wizarding World and graphic art fans alike.
Language: English, Binding: Paperback, Number of pages: 256, Publishers: Little, Brown Book Group, Author: MyeongMi Kim, ISBN-13: 9781975366827, Date of issue: 2023
Language: English, Binding: Paperback, Number of pages: 224, Publishers: Little, Brown Book Group, Author: SHU, ISBN-13: 9781975373054, Date of issue: 2023
What a rare mushroom can teach us about sustaining life on a fragile planetMatsutake is the most valuable mushroom in the world―and a weed that grows in human-disturbed forests across the northern hemisphere. Through its ability to nurture trees, matsutake helps forests to grow in daunting places. It is also an edible delicacy in Japan, where it sometimes commands astronomical prices. In all its contradictions, matsutake offers insights into areas far beyond just mushrooms and addresses a crucial question: what manages to live in the ruins we have made?A tale of diversity within our damaged landscapes, The Mushroom at the End of the World follows one of the strangest commodity chains of our times to explore the unexpected corners of capitalism. Here, we witness the varied and peculiar worlds of matsutake commerce: the worlds of Japanese gourmets, capitalist traders, Hmong jungle fighters, industrial forests, Yi Chinese goat herders, Finnish nature guides, and more. These companions also lead us into fungal ecologies and forest histories to better understand the promise of cohabitation in a time of massive human destruction.By investigating one of the world's most sought-after fungi, The Mushroom at the End of the World presents an original examination into the relation between capitalist destruction and collaborative survival within multispecies landscapes, the prerequisite for continuing life on earth.
Monster Hunter Wilds viib Sind avastamata ja karmidesse keelatud maadesse, kus loodus ja inimkond on põimunud ohtlikul viisil. Dünaamiline ilmastik, arenevad ökosüsteemid ja uued jahipidamisvõimalused muudavad iga jahti ainulaadseks. Uued relvamehhanismid, seikluskaaslased ja laienev maailm pakuvad kõige kaasahaaravamat Monster Hunteri kogemust siiani. • Kaks hooaega – karm Fallow ja viljakas Plenty • Koletisekarjad ja uued kiskjad arenevas ökosüsteemis • Seikret - ratsu, mis võimaldab kiiret liikumist relvavahetust ja põiklemist • Focus Mode – suuna täpsed rünnakud ja kasuta uusi Focus Strikes liigutusi • SOS-märgutuli mitmikmängu jaoks või NPC abi üksikmängus
Resident Evil Requiem Requiem for the dead. Nightmare for the living. About Resident Evil Requiem is the ninth title in the mainline Resident Evil series.Prepare to escape death in a heart-stopping experience that will chill you to your core.A new era of survival horror begins in 2026. Technological advancements combined with the development team's depth of experience combine in a story with rich characters and gameplay that's more immersive than ever before. Story Everything is set in motion when a body—the victim of an unidentifiable disease—is discovered in an abandoned hotel.FBI analyst Grace Ashcroft is assigned to the case. But the crime scene is at the very same hotel where her mother died eight years ago.Grace prepares to finally face the past and makes her way to the scene, but this one case leads to uncovering the hidden truth behind the outbreak in Raccoon City, the biological disaster that shook the world.Will this be the requiem that finally lays the memories of that abhorrent disaster to rest? Characters Grace Ashcroft Alyssa Ashcroft Location Return once again to the city of disaster and despair. Raccoon CityA midwestern city in the United States and the headquarters for the former global pharmaceutical company, Umbrella. In the face of the zombie outbreak in 1998, the government approved a sterilization operation, a missile strike on the city in an attempt to quickly bring the situation under control—but this was swiftly covered up. Gameplay Experience the series' classic survival horror through combat, investigations, puzzles, and resource management. Gameplay allows you to freely switch between first and third-person views to face the horrors in a way that suits your playstyle.